Last updated: March 29, 2026
Race your opponent to empty your goal pile in this competitive solitaire-style card game. Build shared center stacks from Ace to Queen. Kings are wild.
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Spite and Malice first appeared in the United States in the early 1900s under the name "Cat and Mouse." Albert H. Morehead and Geoffrey Mott-Smith documented it in their 1950 reference book "Hoyle's Rules of Games," cementing its place in American card game history. The game pits two players against each other in a race to empty a personal goal pile. You build shared center stacks from Ace through Queen. Kings act as wild cards. A 2020 study in Frontiers in Psychology showed that competitive card games improve executive function and strategic planning in adults. Our version lets you play against the CPU right in your browser. Pick your difficulty and start racing now.
You flip your goal pile top card and see a 5. One center stack already shows a 4. You play the 5 from your goal pile onto that stack. Your new goal pile top card is a King. You play it on another center stack that shows a 9, where it fills the 10 slot. Two goal pile cards gone in one turn.
Your hand holds a 3, a Jack, and a King. Two center stacks show a 2 and a 10. You play the 3 on the 2, then the Jack on the 10. You hold the King for later. You draw back to 5 cards and spot another Ace in your hand. You start a fresh center stack with it. You end your turn by discarding a 9 onto an empty discard pile, keeping it accessible for next turn.
Your goal pile has one card left: a Queen. A center stack shows a Jack. You play the Queen from your goal pile onto the Jack. The stack completes and is removed. Your goal pile is empty. You win the game. The CPU still had 8 cards in their goal pile.
Play Spite and Malice directly in your browser. No download, no registration. Choose your difficulty, deal the cards, and race the CPU to empty your goal pile first. The game works on desktop, tablet, and phone. Start playing now.
| Version | Difficulty | Players | Typical Time |
|---|---|---|---|
| Easy CPU | Easy | 2 | 10 to 15 min |
| Medium CPU | Medium | 2 | 15 to 20 min |
| Hard CPU | Hard | 2 | 20 to 25 min |
Three standard 52-card decks are used, for a total of 156 cards. Suits do not matter. Only the rank of each card matters for gameplay.
Kings are wild cards. A King can be played on any center stack to fill the next expected rank in the sequence, except it cannot start a new stack (only an Ace can do that). For example, a King played after a 7 fills the 8 position.
Traditional Spite and Malice is a two-player game. Some house rules extend it to three or four players by adding more center stacks, but the standard format is heads-up.
When the draw pile is empty, the completed center stacks (stacks that reached Queen and were removed) are shuffled together to form a new draw pile. If no completed stacks exist, play continues with whatever cards remain in hand and on the table.
Yes. Cat and Mouse is the original American name for the game. Spite and Malice is the more commonly used name today. The rules are the same.
Spite and Malice is a race where every card matters. Manage your goal pile, your hand, and your discards wisely. Use Kings at the right moment. Empty your goal pile before the CPU does. Pick your difficulty and start playing now.
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