Last updated: March 29, 2026
Scandinavian dice game with 15 categories. Roll 5 dice up to 3 times per turn, score One Pair, Two Pairs, straights, full house, and Yatzy. Upper bonus of 50 points for 63+.
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Yatzy is a Scandinavian dice game that dates back to at least the early 20th century, with commercial versions appearing in Sweden and Denmark during the 1940s. Players roll five dice up to three times per turn, then assign the result to one of 15 scoring categories. The game shares DNA with Yahtzee, but the scoring differs in ways that change strategy: three and four of a kind count only the matching dice, full house scores the sum of all dice rather than a flat 25, and the upper section bonus is 50 points instead of 35. A 2017 study in the journal Simulation and Gaming found that dice-based decision games improve probabilistic reasoning in students aged 10 to 14. Roll the dice above and fill all 15 boxes to see how high you can score.
You roll 3, 3, 5, 5, 6 on your first turn. You hold both pairs and re-roll the 6, hoping for a third 3 or third 5 to build a full house. The re-roll produces a 3, giving you 3-3-3-5-5. You score Full House for 19 points (the sum of all five dice).
On round 4 you roll 6, 6, 6, 2, 1. Your Sixes category is still empty. You hold the three 6s and re-roll the 2 and 1, hoping for more 6s. The re-roll gives 6, 4. You now have four 6s. You score Sixes for 24 points, which brings your upper total to 48 out of the 63 needed for the bonus.
It is round 14. Your only remaining categories are Large Straight and Yatzy. You roll 2, 3, 4, 5, 6 on the first roll. That is a Large Straight, worth 20. You score it immediately rather than re-rolling for Yatzy, since the probability of five of a kind from a straight is effectively zero.
Play Yatzy right here in your browser. No downloads, no accounts, no physical dice to lose under the table. Roll against the CPU at three difficulty levels, or play solo and chase your best score. The game tracks your scorecard automatically so you can focus on which dice to hold and which category to fill.
| Version | Difficulty | Players | Typical Time |
|---|---|---|---|
| Yatzy (Scandinavian) | Medium | 1-2 | 15-30 min |
| Yahtzee (American) | Medium | 1-2 | 15-30 min |
| Maxi Yatzy (6 dice) | Hard | 1-2 | 20-40 min |
Yatzy has 15 categories (Yahtzee has 13, missing One Pair and Two Pairs). In Yatzy, three and four of a kind score only the matching dice, not the sum of all five. Full house scores the sum of all dice in Yatzy versus a fixed 25 in Yahtzee. Straights in Yatzy are fixed sequences (1-2-3-4-5 and 2-3-4-5-6) rather than any four or five consecutive. The upper bonus is 50 in Yatzy versus 35 in Yahtzee.
The theoretical maximum is 374 points. This requires rolling the optimal result in every category: 105 in the upper section (five of each number), the 50-point upper bonus, 12 for One Pair, 22 for Two Pairs, 18 for 3 of a Kind, 24 for 4 of a Kind, 15 for Small Straight, 20 for Large Straight, 30 for Full House, 30 for Chance, and 50 for Yatzy. Achieving this in a real game is astronomically unlikely.
You need at least 63 points across the six upper categories combined. The easiest path is scoring three of each number: three 1s (3), three 2s (6), three 3s (9), three 4s (12), three 5s (15), and three 6s (18) totals exactly 63. Scoring four or five of a high number like 6s can compensate for low rolls in other upper categories.
Yes. If your dice do not match a category's requirement, you can still place a zero there. For example, if you roll 1, 2, 3, 4, 6 and your only remaining category is Yatzy, you score 0. Strategic players sometimes sacrifice a category early to save better options for later rounds.
They belong to the same family of dice combination games but have different rules. Yams is the French variant with a joker rule and bonus points. Generala is the Latin American version where certain combinations score fixed values. Yatzy is the Scandinavian variant, distinguished by its 15 categories and the sum-based scoring for kinds and full house.
Yatzy rewards players who think ahead. Each roll presents a choice, and each category can only be filled once, so the order matters. Fill all 15 boxes, chase the upper bonus, and see if you can break your personal best. Start a game above and roll your way to a high score.