Last updated: August 19, 2026
Play a browser adaptation of the social dice game with three computer opponents. Pass chips left, right, or into the center and be the last player holding one.
Loading game...
LCR reduces each die to four possible instructions: left, center, right, or stay. LCR is a tabletop game trademark associated with commercial editions sold since 1983. This independent browser adaptation has no affiliation with or endorsement by the trademark owner. Its three marked transfer faces turn a circle of chips into a clear probability demonstration. You begin with three chips at each of four seats, roll only as many dice as your chip count allows, and remain eligible even after reaching zero because a neighbor may pass one back. Roll now and follow every chip around the table.
You start with three chips and roll L, C, and dot. One chip goes to CPU 3 on your left, one enters the center, and one stays with you. You finish the turn with one chip. CPU 1 then takes the next active turn because play proceeds to your right in the displayed order.
You hold no chips, so the game skips your turn. CPU 3 later rolls R and passes a chip to you. You now hold one, rejoin the active rotation, and roll one die on your next turn. Reaching zero did not remove you from the match.
The center holds eleven chips and CPU 2 owns the only chip outside it. Every other player has zero. The game stops immediately and names CPU 2 the winner. No further roll is needed because only one participant can act or receive a transfer.
Play LCR online free with three CPU opponents. Clasica Games supplies all twelve starting chips, rolls the correct number of dice for every seat, and handles left, center, and right transfers automatically. You can follow the center total and each player's holdings on one screen. Press Roll when your turn arrives and stay for the comeback even if your count reaches zero.
| Version | Difficulty | Players | Typical Time |
|---|---|---|---|
| Clasica vs CPUs | Beginner | 1 plus 3 CPU | 3 to 10 min |
| Physical four-player | Beginner | 4 | 5 to 15 min |
| Large group | Beginner | 5 or more | 10 to 25 min |
You play against three CPUs, making four participants in total.
Roll one die per chip held, up to a maximum of three dice.
No. Your turns are skipped, but a neighbor can pass you a chip and return you to play.
A dot means keep one chip. Each LCR die has three dot faces.
No. The center chips remain out of play. The winner is simply the last person holding a chip.
LCR lets the dice control movement while players follow a shrinking pool of chips. Learn the four symbols, remember that zero does not eliminate a seat, and watch how many counters remain outside the center. This adaptation supplies one human seat and three automatic opponents, so a full table is ready at once. Take the first roll and see which seat holds the final chip.
Push-your-luck dice game
Dice game with 7 categories and 28 rounds
Classic 5-dice scoring game
Scandinavian dice game with 15 categories
Build 6-5-4 and score the cargo dice
Pass Line dice game
Close tiles to match each dice total
Three-dice 4-5-6 roll-off