About Sheepshead
What Is Sheepshead?
Sheepshead uses a surprising trump suit: every queen, every jack, and every diamond counts as trump. The other suits cannot rely on their queens or jacks because those cards belong to trump. In the three-player form, a picker takes a two-card blind and tries to collect 61 of the deck's 120 card points against two defenders. This page lets you play the picker against two CPU opponents. Choose your buried cards, track the points in each trick, and find out whether your hand can pass 60.
How to Play Sheepshead
- Start with a 32-card deck made from ranks seven through ace in each suit. The browser deals ten cards to you and ten to each CPU defender. Two cards remain face down as the blind. The practice assigns you the picker role, so the blind joins your hand and you choose exactly two cards to bury.
- The buried cards count toward your own 61-point goal, even though nobody plays them in a trick. Click two cards from your twelve-card hand, then click Bury. You now hold ten cards like the defenders. Lead a card to begin the first three-card trick.
- Follow the suit led when you can. Queens, jacks, and diamonds all belong to the same trump suit, so you must follow with another trump if a trump is led and you hold one. If someone leads a heart ace and you still hold an ordinary heart seven, you must follow hearts. A heart queen is trump and does not count as a heart for this obligation.
- The highest trump in the trick wins. Without trump, the highest card of the led fail suit wins. The winner leads the next trick. Aces count 11 points, tens 10, kings 4, queens 3, and jacks 2. Count the points in the tricks you take, plus those buried at the start. Reach at least 61 points after ten tricks to beat both defenders.
Basic Rules
- Trump order is queen of clubs, spades, hearts, diamonds; jack of clubs, spades, hearts, diamonds; then ace, ten, king, nine, eight, and seven of diamonds. The fail suits are clubs, spades, and hearts after removing their queens and jacks. Their order is ace, ten, king, nine, eight, seven.
- The deck totals 120 card points. Capturing ten tricks with few high-value cards may lose to fewer tricks carrying aces and tens. The picker must collect at least 61; defenders prevent that by taking 60 or more.
- Traditional Sheepshead often has five players, and the picker may have a partner. This browser deals a documented three-player form with the picker playing alone against two defenders. It always assigns the picker role to you, and it ends after one hand rather than tracking a multi-deal payment or point schedule.
Strategy Tips for Beginners
- Sort your trumps by the real order. A queen of clubs outranks a diamond ace, even though ordinary ace-high instincts suggest otherwise.
- Count buried points before choosing what to lead. Burying an ace secures its eleven points, but also removes a likely winner from your active hand. That trade can matter more than a low trump.
- Remember which defenders are void in a fail suit. A defender who cannot follow a spade lead may play a trump, making a bare spade ace unsafe.
- Protect tens when possible. Each ten adds ten captured points, and losing two tens can swing the picker goal by twenty points.
- Lead small fail-suit cards to learn who can follow. When both defenders have that suit, a future ace lead is less exposed to trump than after they run out of cards in it.
Real Examples of Gameplay
The blind
Your ten-card hand gains an ace of hearts and a seven of diamonds from the blind. You choose two cards to bury. An ace buried counts eleven for you immediately, but you lose a potential fail-suit winner. The diamond seven is a trump, despite its low rank.
Following trump
CPU 1 leads the queen of hearts. You hold the diamond seven and heart ace. The queen is trump, so you must play the diamond seven if you have no other trump. Playing the heart ace would break the follow-trump rule.
A point-rich capture
A trick contains an ace and a ten, plus your winning queen of clubs. The trick carries 24 points: eleven for the ace, ten for the ten, and three for your queen. One such capture moves you much closer to 61.
Variations of Sheepshead
- Five-player Sheepshead: The picker usually calls or discovers a partner and plays against the other three players, subject to local table rules.
- Three-player picker: One picker plays alone against two defenders. This page uses that documented structure and always makes you the picker.
- Sueca: Try Sueca for another 120-point trick game with a different trump and ranking system.
Why People Love Sheepshead
- A card's role can surprise newcomers. The heart queen is a trump rather than part of the heart fail suit, so both follow-suit obligations and trick rankings demand attention.
- The blind gives the picker a meaningful choice before play begins. Securing points by burying them can make the 61-point target easier, but every buried winner also reduces the cards available to capture the defenders' aces and tens.
Play Sheepshead Online for Free
Play a three-player Sheepshead practice hand free in your browser. Pick up the blind, bury two cards, then face two CPU defenders. The interface shows trick-point totals and only lets you play a legal reply when you hold the led suit. It is a single solo-picker deal, not the five-player partnership game. Use the cited full rules to learn other player counts and match scoring.
Frequently Asked Questions
Which cards are trump?
All four queens, all four jacks, and the six remaining diamonds form one 14-card trump suit.
Does a heart queen follow a heart lead?
No. The heart queen counts as trump, not as a heart fail-suit card.
Do buried cards score for the picker?
Yes. Their card points count toward the picker's goal of at least 61.
Is this the usual five-player partnership version?
No. It is a three-player, one-picker-against-two-defenders practice hand.
Start Playing Now
Sheepshead rewards accurate trump counting and careful point capture. Before the first trick, choose whether to secure points in the blind or keep a winner available in your hand. Then follow the true suit of each lead, not the suit printed on a queen or jack. Play a new deal to test a different bury, and consult the full reference for five-player partnerships and table scoring.
References & Research